![]() With the Royal Court DLC, sufficiently high Lodging Standards make it possible to overcome the base reluctance. The base reluctance is -50 and, in the base game, typically cannot be overcome without a hook. Unlanded characters can be asked to visit a court with the "Invite to Court" interaction. The fewer courtiers a character has the more guests it will receive. Guests are more likely to visit a court if they have a definite reason, such as the ruler being strong enough to press their claims, or the ruler or one of its adult children being unmarried. Guests can also be directly recruited by paying a variable amount of Gold - the base amount is 10 gold, and increases if the guest has claims, useful traits or high skills. They can be convinced to stay permanently in the realm by being given a seat on the council, a court position or a landed or minor title, or by using the seduction scheme. ![]() During this time they will interact with other members of the court and may take part in random events. Guests are unlanded characters that stay at a ruler's court for three years and then have a monthly chance to leave. Liege or another courtier is a close family member In addition the chance to leave can be modified by the following: The chance is decreased by -0.1% for each 10 points of opinion above 0 and increased by +0.1% for each 10 points of opinion below 0. If a courtier does not have a court position or minor title they have a 2% chance to leave each month. They can be appointed as councilors, commanders, knights or vassals. Courtiers are unlanded characters living at a ruler's court.
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